They use mysterious powers to cripple their opponents, adjust their damage output and defense, raising one a lot and lowering the other a little. They use Earth and Water magic.

Attack Type: Magic

Weapon Type: Talisman

 

Skills:

 

Skill Name Required Cultivation Description
Frost Impact  Steadfast Calls the spirits of water to remove the heat from the target,
causing it to deal 100% of MAtk plus
1372.6 in Water damage.
There is also a 50% chance to reduce
target’s MSpd by 40% for 8 sec.True: Target’s MSpd penalty increased to 50%.
Dark: 20% chance to decrease target’s vigor by 30 on a successful hit.
Shattering Earth Chant  Steadfast Calls upon the spirits of Earth to enhance the
caster’s weapon, causing 100% of
MAtk plus 2043.6 Earth damage.True: 20% chance to gain 30 vigor on a successful hit.
Dark: Base Damage increaed by an additional 361.
Petro Loa Cunning Increases caster’s Atk Rating by 22 and
decreases caster’s Def Rating by 11
for 15 min.Petro Loa and Rada Loa are mutually exclusive.

True: Atk Rating bonus increased by 3.
Dark: Def Rating penalty decreased by 3.

Rada Loa  Cunning Increases caster’s Def Rating by 66 and
decreases casetr’s Atk Rating by 99
for 15 min.Petro Loa and Rada Loa are mutually exclusive.

True: Def Rating bonus increased by 5.
Dark: 3% decreased Cast Times while skill is in effect.

Spirit of Vengeful Retribution  Cunning Summons a guardian spirit. Can be cast on allies.
When the target recieves an attack, the attacker takes Physical
damage equal to 8% of the summoner’s Spirit.
Every time this effect occurs, the target of the guardian spirit
and the summoner each lose 0.4% MP.
If either target does not have enough MP, the spirit will not
deal damage, but this effect will not end either.
Effect persists through death and disconnection.
Effect lasts 10 minutes.True: Caster’s MP is not lost when Vengeance takes effect.
Dark: Vengeance damage is increased by 4% of caster’s Spirit.
Aquatic Form  Cunning The caster takes on the Aquatic form, increasing Def Rating by 10
and increasing swim speed by 80%.Skill can only be used in water. Leaving the water reverts to humanoid form.
Geyser Strike   Attuned Shoots a jet of scalding vapor at the target, causing
100% of base MAtk plus 4681.1 water damage
over 15 sec.True: Skill damage increased by an additional 1200.
Dark: Total damage over time duration decreased by 3 sec.
Life Bubble  Attuned Increases the HP recovery of all allies
within 15 m. by 30% of Base MAtk
plus 1000.for 15 seconds.True: Removes all negative status effects on affected targets.
Dark: Cooldown decreased by 5 sec.
Groundbreaker  Attuned Splits open the ground under the target,
causing 100% of MAtk plus
3600.8 in Earth damage.
Interrupts the target’s skill use and knocks
the target back 18 m.True: Cast release range increased by 3m.
Dark: 30% chance to increase Crit rate by 50% for 4 sec.
Waterspout Lucid Summons a waterspout, affecting opponents within 8 m.
All targets in the area of effect take 200% of MAtk
plus 4518.8 Water damage.
80% to reduce the MSpd of affected targets by 80%
for 5 sec.True: 30% chance to Paralyze target for 3 sec.
Dark: 50% chance to add 4518.8 Water damage over 6 sec.
River Silt Curse  Lucid Causes the river sand deposits to bedevil the target,
causing 200% of MAtk plus 4702.5
Earth damage over 15 sec.True:
Dark:
Spiritual Rot  Lucid Reduces the metabolism of the target causing the following:
Healing Spells effects reduced by 20%
Restorative items effects reduced by 30%
Amulet cooldowns increased by 3
for 90sec.Spiritual Guidance and Rot share the same 90 sec. Cooldown.

True: Amulet cooldowns increased by 1 additional sec.
Dark: Healing and Restorative effects decreased by an additional 5% and 10%.

Spirit of Relentless Retribution  Lucid Summons a Guardian Spirit. Can only be cast on oneself.
When you are struck, the attacker is Stunned.
The higher your Spirit, the longer the duration of the Stun.
Anyone who attacks you is Stunned for 1 sec.
Every 5000 Spirit you have increases the duration by 1 sec.
When this effect is triggered, you will lose an amount of MP.
The higher the level of this Skill, the smaller the amount of MP lost.
As soon as the Stun effect is triggered, this Spirit will leave.
Effect lasts 30 sec. if not triggered.Wrathful and Relentless Retribution share the same 30 sec. Cooldown.

True: Every 4000 Spirit increases the Stun duration by 1 sec.
Dark: Stun duration is increased by 1 sec.

Water Mastery    Lucid Damage of all water arts is increased by 20%.

True: Water damage bonus increased to 25%.
Dark: Crit chance of all Water spells increased by 1%.

Earth Mastery    Lucid Damage of all earth arts is increased by 20%.

True: Earth damage bonus increased to 25%.
Dark: Crit chance of all Earth spells increased by 1%.

Condensation  Enigmatic Ice shards condense from the air around the caster, causing 200%
of MAtk plus 2675.1 Water damage to all targets within 6 m.
60% chance to Seal affected targets for 4 sec.True: Seal effect increased by 2 sec.
Dark: Seal chance increased to 75%.
Spiritual Guidance  Enigmatic Increases the metabolism of the target causing the following:
Healing Spells effects increased by 20%
Restorative items effects increased by 30%
Amulet cooldowns reduced by 3
for 90sec.Spiritual Guidance and Rot share the same 90 sec. Cooldown.

True:
Dark:

Blinding Sediment Curse Enigmatic Causes a blinding storm of sediment to sear
all opponents within 8 m., causing 200%
MAtk plus 3216.5 Earth damage.
The Hit rate of all affected targets is reduced
by 50% for 10 sec.True: Area of effect increased to 10 m.
Dark: 20% chance to decrease target’s Earth Def by 20% on a successful hit.
Spirit of Hateful Retribution  Enigmatic Summons a guardian spirit. Can be cast on allies.
When the target recieves an attack, there is a chance
for the attacker to become Sealed for 3 sec.
The higher the caster’s Spirit, the higher the chance to Seal.
Every time this effect occurs, the target of the guardian spirit
loses MP. The higher the Skill level, the less MP is lost.
If the target does not have enough MP, the spirit will not
Seal, but the effect will not end either. Effect lasts 10 minutes.
Effect persists through death and disconnection.True: Seal duration is increased by 5 sec.
Dark: Seal chance is 1.2 times that of Lv 10
Soul Disruption  Forbidding Disrupts the opponent’s soul, increasing target’s
cast times by 80% for 12 sec.Use requires 30 vigor

True: Skill duration increased by another 3 sec.
Dark: Target’s cast speed is increased by 100%.

Spirit of Furious Retribution   Forbidding Summons a spirit to curse the target, causing all attacks made by the target
to deal damage equal to the summoner’s Spirit to itself for 8 sec.Use requires 1 Chi.

True: Duration of the curse is increased by 2 sec.
Dark: Cooldown decreased by 5 sec.

Spirit of the Tideborne   Sinister Summons the Great Spirit of Water, increasing MAtk by
100% for 15 sec. And increasing Cast Speed for 6 sec.
The MAtk bonus does not stack with the Spirit Skill Prismatic BlessingUse requires 2 Chi.

True: Cast Time is decreased by an additional 3 sec.
Dark: Critical Rate is increased by 20% for 15 sec.

Rising Depths  Sinister Calls the waters of the black depths onto the target,
causing 200% of MAtk plus 6295.8 Water damage
to all opponents within 8 m. of the target.
80% chance for all affected targets to take additional
Physical Bleeding damage equal to caster’s Spirit over 9 sec.Use requires 2 Chi.

True: 50% chance to cost only 1 Chi.
Dark: Bleed damage is equal to 1.2 times of caster’s Spirit.

Wrath of the Earth Mother  Sinister Summons the Spirit of the Earth to attack the target, causing
100% of MAtk plus 3461.7 Earth damage
to all opponents within 6 m. of the target.
85% chance to Stun affected targets for 6 sec.Use requires 1 Chi.

True: 50% chance not to consume Chi.
Dark: Area of effect increased to 8 m.

Will of the Shaman   Sinister Removes all negative status effects and gain Physical immunity for 8 sec.

Use requires 1 Chi.

True: Physical Immunity duration increased by 2 sec.
Dark: 20% chance of costing 0 Chi.

Spirit of Wrathful Retribution  Sinister Summons a Guardian Spirit. Can only be cast on oneself.
Protects the caster from harmful effects, reflecting them to their source.
Status Effects caused by attacks are instead placed on the source of the attack.
Damage received is reduced by 0.50 of your Spirit.
Attacker receives damage equal to 0.50 of your Spirit.
When these effects are triggered, you will lose 100 MP.
As soon as the effects are triggered, this Spirit will leave.
Effect lasts 30 sec. if not triggered.Wrathful and Relentless Retribution share the same 30 sec. Cooldown.

True: You regain 15% of your Max HP when Wrath triggers.
Dark: Damage reduction and reflection are equal to 0.6 of your Spirit.

Ocean Slipstream Mahayana Uses the ocean winds as a slipstream to increase a Flight Device’s speed.
Increases friendly target’s Flight Speed by 60% for 15 sec.
Crystalline Beam  Mahayana The Wu Shih controls the state of the water around her,
shooting a blast of coldness in a straight line before her,
reducing the MSpd of all targets within a 28 m line by
80% for 5 sec. and causing 300% of MAtk plus
1905.5 in water damage.
Murky Darkness Mahayana All allies within 6 m. of the Wu Shih are obscured
by darkness, becoming untargetable by enemies.
Effect lasts 3.5-7.5 sec. depending on
caster’s Spirit.Does not affect enemies 5 or more Levels above the caster.

Use requires 299 vigor

Nether Darkness Mahayana All allies within 12 m. of the Wu Shih are obscured
by darkness, becoming untargetable by enemies.
Effect lasts 5-9 sec. depending on
caster’s Spirit.Use requires 3 Chi
Burial Cairn Mahayana Target enemy will be struck by a rock explosion 12 sec.
after the spell is cast, receiving 150% of MAtk plus
6475 in Earth damage.
Skill does not Critically hit, but has two times the normal
chance to deal 1.5 times of normal damage.Use requires 30 vigor
Spirit Rejuvenation Mahayana Target Ally is engulfed in a force shield, becoming immune to damage
for 10 and regenerating 100% of his Max HP after the effect ends.
Target cannot move or take actions for the duration of the spell.Use requires 2 Chi
Siege Engines following the character will be abandoned for the duration of the spell.
Summon Mahayana After casting this spell, right-click a Party member’s name on
the Party interface to summon that member to your location.
This skill may only be used on the main world map.
Spirit Link Mahayana All damage done and debuffs placed on target Ally for
15 sec. is instead applied to the Wu Shih.
Damage from this effect can trigger Retribution effects.Use requires 2 Chi
Sand Explosion  Immortal or Demon Range: 28.5 am.
MP Cost: 600
Causes the dust in the air around the target to explode with a
roar, causing 300% of MAtk plus 5475.9 in Earth
damage. 50% chance to Seal the target for 5
sec.
Rock Blaster Immortal or Demon The pinnacle of a Wu Shih’s mastery of Earth allows her to
cause the rocks themselves to burst apart, pulverizing the
ground underneath the target. All opponents within 8 m.
of the target receive 400% of MAtk plus
10253.1 in Earth damage.
Target’s ASpd is reduced by 50% for 8 sec.Use requires 2 Chi.

 

 

PRIMAL SKILLS:

 

Skill Required Cultivation Description
Ω Aqua Impact Diabolic Fire a blast of water at your target, dealing base magic damage plus 100% of weapon damage plus 3573 as Water damage. Has a chance to slow the target by 40% for 8 seconds. Increases the Critical Rate against the target by 15%, for non-player targets.
Dark: has a 20% chance to drain 30 Chi from the target.
Ω Spirit Blast Diabolic Channel the spiritual energy of the land into a powerful blast, dealing base magic damage plus 100% of weapon damage plus 4863 as Earth damage. Deals an additional 7272 Earth damage to non-player targets.
Dark: increases the damage by 500.
Ω Furious Ocean Diabolic Open a psychic portal to the deep ocean, gushing water every 2 seconds to flood all enemies within 10 meters. Deals 60% of base magic damage plus 6176 as Water damage and slows targets by 80% for 5 seconds. Channeling continues until your Mana is depleted or the spell is canceled.
Dark: generates 10 Chi every time the flood hits an enemy.
Ω Glacial Shards Diabolic Assault all enemies within 6 meters with razor-sharp shards of ice. Deals base magic damage plus 200% of weapon damage plus 8322 as Water damage. Has a 75% chance to freeze targets for 4 seconds.
Dark: increases the freeze chance to 75%.
Ω Sand Flood Diabolic Drown the target in a 12-second flood of sand, dealing base magic damage plus 500% of weapon damage plus 6584 as Earth damage. The sand explodes when the effect ends, dealing base magic damage plus 150% of weapon damage plus 7522 as Earth damage. Cannot be a critical strike, but has a chance of twice your Critical Rate to deal 1.5 times as much damage.
Dark: increases the explosion damage by 1200.
ɸ Aqua Impact Sublime Fire a blast of water at your target, dealing base magic damage plus 100% of weapon damage plus 3573 as Water damage. Has a chance to slow the target by 50% for 8 seconds. Increases the Critical Rate against the target by 15%, for non-player targets.
True: slows targets by 50%.
ɸ Spirit Blast Sublime Channel the spiritual energy of the land into a powerful blast, dealing base magic damage plus 100% of weapon damage plus 4363 as Earth damage. Deals an additional 7272 Earth damage to non-player targets.
True: generates 15 Chi.
ɸ Furious Ocean Sublime Open a psychic portal to the deep ocean, gushing water every 2 seconds to flood all enemies within 10 meters. Deals 60% of base magic damage plus 6176 as Water damage and slows targets by 80% for 5 seconds. Channeling continues until your Mana is depleted or the spell is canceled.
True: increases damage by 800.
ɸ Glacial Shards Sublime Assault all enemies within 6 meters with razor-sharp shards of ice. Deals base magic damage plus 200% of weapon damage plus 8322 as Water damage. Has a 60% chance to freeze targets for 6 seconds.
True: increases the freeze duration by 2 seconds.
ɸ Sand Flood Sublime Drown the target in a 12-second flood of sand, dealing base magic damage plus 500% of weapon damage plus 8984 as Earth damage. The sand explodes when the effect ends, dealing base magic damage plus 150% of weapon damage plus 7522 as Earth damage. Cannot be a critical strike, but has a chance of twice your Critical Rate to deal 1.5 times as much damage.
True: increases the flood damage by 2400.

Homestead Skills:

Skill Required Cultivation Description
Σ Ocean Slipstream Mahayana Call upon the swift winds of the open sea to
hasten an ally, increasing your target’s movement,
flying, and swimming speeds by 60% for 15 seconds.
♒ Spirit of Wu Shih Mahayana Convert the Spirit of the ancient Wu Shih into a powerful well of magical energy. Reduces your Soulforce by 100% for 30 seconds, and increases your Magic Attack by the same amount for 8 seconds.
Ω Dark Soul Disruption Diabolic Unbalance the target’s soul with psionic waves, dealing base magic damage plus 220% of weapon damage plus  9736 water damage, increasing their channeling time by 100% for 12 seconds.

Costs30 Vigor.

Demon version increases casting time by 100.

Ω Dark Rising Depths Infernal Conjure a wave of blood to wash over all enemies
within 8 meters. Deals base magic damage plus 230% of weapon damage plus 9538 as Water damage. Has an 80% chance to cause enemies to bleed, dealing damage equal to your Soulforce over 9 seconds.Costs 2 Chi.

Demon version increases bleed damage to 1.2 times your Soulforce.

Φ True Soul Disruption Enlightened Unbalance the target’s soul with psionic waves, dealing base magic damage plus 220% of weapon damage plus 9736 as Water damage and increasing their channeling time by 80% for 15 seconds.

Costs 30 Vigor.

Immortal version increases the duration by 3 seconds.

Φ True Rising Depths Enlightened Conjure a wave of blood to wash over all enemies
within 8 meters. Deals base magic damage plus 230% of weapon damage plus 9538 as Water damage. Has an 80% chance to cause enemies to bleed, dealing damage equal to your Soulforce over 9 seconds.Costs 1 Chi.

Immortal version has a 50% chance to not consume Chi.