Yao Shou 

Yao Shou’s are formidable tanks, they have the highest health pool and defense of all other classes.

 

Attack Type: Melee

Weapon Type:  Axe / Hammer

 

Skills:

 

Skill Name Required Cultivation Description
Bestial Hammer Steadfast An all-out attack with one’s weapon,
causing 727.2 physical damage.True: 25% chance to gain 20 vigor when target is successfully hit.
Dark: cooldown time increased by 3 seconds, but attack never misses.
Strangle Steadfast A fierce weapon attack that causes bleeding.
Enemy suffers 1582.5 physical damage
over 15 seconds.True: Bleeding damage increased by 30% per tick.
Dark: Total damage over time duration decreased by 3 sec.
Bestial Strength Steadfast Improves health recovery rate to 20 points every second.

True: Extra 10 MP recovery per tick.
Dark: HP recovery increased to 35 points per second.

Roar of the Tiger Cunning Changes one’s form to that of a white tiger.
Increases Max HP by 10%, MSpd by 20%
but Atk is decreased by 20%.
Raging Bite Cunning Rends with claws and fangs,
severely injuring opponent and causing
bleeding. Target suffers 1900.1 damage
over 15 seconds.Use requires 20 vigor.True: Required vigor reduced by 5.
Dark: Cooldown time reduced by 0.5 seconds.
Thousand Ton Hammer Cunning Brandishing weapon in a mighty circle, the character
fiercely attacks the enemy, causing 1271.8 physical damage.
50% chance to paralyze enemy for 4 sec.True: Cooldown time reduced by 1 second.
Dark: Chance of paralyze increased to 60%.
Funeral Bell Cunning An attack that creates an unseen explosion,
sweeping away all enemies in one’s front arc.
Causes 944.1 physical damage.True: Area of effect increased by 50%.
Dark: Cooldown time reduced by 2 seconds.
Bestial Form Cunning Def increased by 60% in Tiger form.

True: Def increased to 120%.
Dark: Critical rate increased by 2% in Tiger Form.

Inspire Attuned With a mighty roar, the Max HP of the caster and
all allies is increased by 30% for 30 min.True: Duration of effect increased to 1 hour.
Dark: Vigor is also increased by 50% upon use.
Affected targets all gain 20 vigor.
Bestial Fury Attuned For the next 15 seconds, every hit received
by the tiger increases vigor by 5.True: Duration of effect increased to 20 seconds.
Dark: Vigor increased by 8 with every hit received.
Shatter Attuned Strikes an opponent with the force of a thousand
pounds, causing 1769.5 physical damage and
lowering enemy defense by 30% for 10 seconds.
Generates a large amount of threat.Use requires 30 vigor.True: Lowers target’s defense by 45%.
Dark: Required vigor lowered by 10.
Wrath of the Tiger Attuned A sudden, fierce pounce on an opponent, canceling and interrupting
any skills and techniques. Causes 1398.9 physical damage.True: Damage increased by 800.
Dark: Cooldown time reduced by 1 second.
Poison Fangs Attuned All regular attacks in animal form cause
additional 30% wood damage for 15 minutes.True: Duration of effect increased to 30 minutes.
Dark: Additional wood damage increased by 50%.
Flaming Wind Lucid An attack that creates beams of bladed light, cutting down all
enemies in a 12-meter line.
All enemies suffer 200% Atk in physical damage plus
2778 in fire damage over 15 seconds.Use requires 1 Chi.True: Extra Fire damage increased by 2500.
Dark: 25% chance of costing no Chi upon activation.
Burning Blood Lucid Lowers Max HP by 16% and raises
Hit Rate by 200% for 10 min.True: Max HP decreased by only 5%.
Dark: Hit rate increased by 300%.
Tiger’s Maw Lucid Swallows an enemy whole, gnashing his entire body with sharp fangs.
Causes 2131.3 physical damage and lowers physical defense
by 50% for 10 seconds. Generates a large amont of threat.Use requires 35 vigor.True: 25% chance costing 0 vigor and generating 35 vigor.
Dark: Duration of Def reduction increased by 5 seconds.
Tiger’s Challenge Lucid With a mighty roar, the tiger forces all enemies in a 12-meter radius to
attack him. Effect increases as level increasesTrue: MAtk of all affected enemies reduced by 30% for 10 seconds.
Dark: For 10 seconds, 100% of physical damage is reflected.
Most player skills do not trigger damage reflection.
Axe and Hammer Mastery Lucid All Axes and Hammers attacks gain 60% additional damage.

True: Bonus damage increased to 100%.
Dark: Axe and Hammer Critical rate increased by 2%.

Splitting Earth Enigmatic Leaps and crashes into the ground, creating a
mighty blast wave.  All enemies in a 10m. radius
suffer 1765 physical damage and are
knocked back 9 meters.True: Cooldown time reduced by 2 secs.
Dark: Gain 18 vigor on each successful hit.
Turbulent Seas Enigmatic The tiger pounces with the power of churning seas,
damaging all enemies in a 6-meter radius.
Does 1470.2 physical damage and for 8 seconds,
the target’s MSpd will be slowed by 50%.True: MSpd reduction increased to 65%.
Dark: 25% chance to stop target for 4 seconds.
Tigers Presence Enigmatic Awes and frightens all enemies within a 12-meter radius,
reducing their attack power and speed by 30%
and slows them by 50% for 10 sec.True: 33% chance to Stop all enemies in area of effect for 3 seconds.
Dark: 20% chance to Stun enemies in area of effect for 3 seconds.
Defiance Forbidding With burning courage and vigor, the character launches an
attack at an opponent within 12 meters.
Does 100% Atk plus 2844.1 in physical damage,
and reduces target’s evasion by 50% for 8 seconds.True: Cast time increased by 0.7 sec, but is 100% accurate.
Dark: Critical rate increased by 35% for 6 seconds.
Divine Strength Forbidding With a howl to the heavens, weapons of all allies are imbued
with 30% additional physical damage for 30 minutes.True: Atk damage increased by 50%.
Dark: Critical rate of all allies raised by 5% for 1 minute.
Armageddon Sinister By expending half of one’s health and mana, the character
becomes the center of a 12-meter radius explosion, causing
4000 physical damage to all enemies within range.
Every point of health and mana spent adds 4 additional damage.Use requires 2 Chi.True: Health and mana costs reduced by 15%.
Dark: Damage increased by 10%.
Sundering Heaven Sinister With enough power to shake the heavens, the
tiger attacks all enemies in a 12-meter radius,
causing 200% Atk plus 8724.2 additional
bleed damage. Damage done is converted into
health, gaining 4800 health over 30 seconds.Use requires 2 Chi.True: Amount of HP gained increased to 6666.
Dark: Recover 4000 HP, and all attacks made in
the next 5 seconds become critical attacks.
Veil of Shadow Sinister Surrounds the tiger with a cloak of nothingness, reducing all damage taken by 90% for 20 sec.
Speed is also reduced by 50%.Use requires 2 Chi.
Primal Soul Mahayana The Yao Shou temporarily allows his beastial soul to take control, allowing him to act on instinct.
Immunity to Stun and other negative buffs for 10 seconds.Use requires 50 Vigor
Alpha’s Roar Mahayana An alpha’s roar of dominance, that causes enemies to regard the caster as the main threat.
Raises the casters threat rating against target opponent within 15 m as well as Stunning him for 2 sec.
Turbulent Roar Mahayana Attacks all enemies 20 m. around the Yao Shou,
dealing 40% of Atk in Physical Damage.
There is a chance to knock down Flying enemies and
preventing them from using the Flight command for 18 sec.
Deals 3 times damage to Flying enemies.
Chance to disable flight depends on the difference between
Caster’s and affected targets’ Spirit (About 70%)
Against players of equal level, the success chance is
about 50%-90%.
This skill will always hit.Does not affect enemies 5 or more Levels above the caster.Cannot be used while Flying
Use requires 2 Chi
Grounding Roar Mahayana Attacks all enemies 20 m. around the Yao Shou,
dealing 120% of Atk in Physical Damage.
There is a chance to knock down Flying enemies and
preventing them from using the Flight command for 30 sec.
Deals 3 times damage to Flying enemies.
Chance to disable flight depends on the difference between
Caster’s and affected targets’ Spirit (About 80%)
Against players of equal level, the success chance is
about 60%-100%.
This skill will always hit.Cannot be used while Flying.
Use requires 2 Chi
Taunting Swipe Mahayana The Yao Shou swipes at an enemy in an insulting
manner, forcing them to focus their attention on
him. the affected enemy may only target the
caster for 8 sec.Skill only affects players
Use requires 35 Vigor
Lordly Tremors Mahayana The Yao Shou stamps the ground, attacking all
enemies in an 18 m. line, dealing 100% of Atk
plus 1200 in Physical damage.
Generates a large amount of Threat.
Eternal Warrior Mahayana The legend will never die! Gains the Eternal Warrior buff
for 150 sec. If ever the Yao Shou is reduced below 1 HP
during this time, he will immediately recover 45% HP and 2 Chi.
The Eternal Warrior buff will also be consumed.
Blood Rampage Mahayana Drawing on the blood of the great beasts, the Yao Shou
gains Atk power every time he takes damage, gaining
20% Atk each time, stacking to a maximum of
10 times, for 60 sec.Damage below a minimum amount will not trigger this effect.
Wild Rage Immortal or Demon Unleashes the Beast on target opponent, causing Base Atk damage and a 20% chance to remove any Blessings on the target.
Rage of the Great Beast Immortal or Demon A formidable burst of power. A target within 20 m. receives
200% of Atk in Physical damage and is Paralyzed for 8 sec.
This attack always hits.Use requires 1 Chi.

 

 

 

 

Primal Skills:

 

Skill Required Cultivation Description
Ω Mighty Swing Diabolic Throw all of your might behind a massive swing, dealing base physical damage plus 3836. Has a 60% chance to paralyze the target for 4 seconds. If the target is not paralyzed, it will be immobilized for 3 seconds. Never misses.
Dark: increases the Paralyze chance to 60%.
Ω Stomp of the Beast King Diabolic Stomp on the ground with incredible force, throwing your enemy off balance. Deals base physical damage plus 5266. Weakens player targets for 6 seconds, increasing damage taken by skills by 8%. This effect stacks up to 5 times, resetting the duration with each attack.
Dark: never misses.
Ω Bestial Onslaught Diabolic Aggressively launch yourself at a foe within 12 meters, dealing 100% of weapon damage plus 5516. Distracts the target for 6 seconds, reducing its Evasion by 50%.
Dark: enrages you for 6 seconds, increasing your Critical Rate by 40%.
Ω Sunder Infernal Delivers a powerful whirlwind attack that splatters you with your opponents’ blood, hitting all enemies within 12 meters. Deals base physical damage plus 300% of weapon damage and causes the targets to bleed for 9 seconds, dealing an additional 33415 damage. Heals you instantly, restoring 4000 Health.
Dark: immediately restores 4000 Healths, and makes every hit a critical strike for 5 seconds.
ɸ Mighty Swing Sublime Throw all of your might behind a massive swing, dealig base physical damage plus 3836. Has a 50% chance to paralyze the target for 4 seconds. If the target is not paralyzed, it will be inmobilized for 3 seconds. Never misses.
True: reduces the cooldown to 5 seconds.
ɸ Stomp of the Beast King Sublime Stomp on the ground with incredible force, throwing your enemy off balance. Deals base physical damage plus 5266. Weakens player targets for 6 seconds, increasing damage taken by skills by 8%. This effect stacks up to 5 times, resetting the duration with each attack.
True: increases Chi generation to 15.
ɸ Bestial Onslaught Sublime Aggressively launch yourself at a foe within 12 meters, dealing 100% of weapon damage plus 5516. Distracts the target for 6 seconds, reducing its Evasion by 50%.
True: never misses.
True: makes your next ɸStomp of the Beast King within 6 seconds a critical hit.
ɸ Sunder Enlightened Delivers a powerful whirlwind attack that splatters you with your opponents’ blood, hitting all enemies within 12 meters. Deals base physical damage plus 300% of weapon damage and causes the targets to bleed for 9 seconds, dealing an additional 33415 damage. Heals you over the next 9 seconds, restoring 8500 Health.
True: restores 8500 Health.

 

Homestead Skills:

 

Skill Name Required Cultivation Description
Ω Dark Raging Bite Diabolic Rip open the enemy’s flesh with your claws,
dealing base physical damage plus 10549. Causes the
enemy to bleed for 15 seconds, dealing base physical
damage and increasing your threat. Never misses.Costs 20 Vigor.Demon version reduces the cooldown to 2.5 seconds.
Ω Dark Bestial Fury Diabolic Fly into a berserker rage, generating 20 Vigor
whenever you are hit with an attack. Lasts 15 seconds.
If your Health drops below50%, a magic shield will
appear and absorb up to 50% of your base physical
attack worth of magic damage. Lasts20 seconds.Demon version increases Vigor generation to 20 per hit.
Ω Dark Splitting Earth Diabolic Slam the ground with all of your might, attacking
all enemies within 10 meters with a violent shockwave.
Deals base physical damage plus 60% of weapon damage
plus 9373. Knocks non-player targets back 9 meters, and
reduces player targets’ weapon damage by 100% for 8 seconds.Demon version generates an additional 18 Chi.
Φ True Raging Bite Sublime Rip open the enemy’s flesh with your claws,
dealing base physical damage plus 10549. Causes the
enemy to bleed for 15 seconds, dealing base physical
damage and increasing your threat. Never misses.Costs 15 Vigor.Immortal version reduces Vigor cost to 15.
Φ True Bestial Fury Sublime Fly into a berserker rage, generating 12 Vigor
whenever you are hit with an attack. Lasts 20 seconds.
If your Health drops below 50%, a magic shield will
appear and absorb up to 50% of your base physical
attack worth of magic damage. Lasts 20 seconds.Immortal version extends the duration to 20 seconds.
Φ True Splitting Earth Sublime Slam the ground with all of your might, attacking
all enemies within 10 meters with a violent shockwave.
Deals base physical damage plus 60% of weapon damage
plus 9373. Knocks non-player targets back 9 meters, and
reduces player targets’ weapon damage by 100% for 8 seconds.Immortal version reduces the cooldown to 6 seconds.
♌ Spirit of Yao Shou Mahayama Unleash the frenzy of the ancient Yao Shou ravaging all foes
within 12 meters every 3 seconds, up to 5 times. Each attack
deals base physical damage plus 300% of weapon damage plus 50%
of your Max Health plus 9545. Has a 50% chance to paralyze enemies for 2 seconds, during which they are immune to effects that remove movement penalties. Each attack consumes 10% of your current Health and Mana.Channeling will be canceled if your MP falls below 200.