Yu Mangs are believed to be offsprings of humans and gods and on which bloodlines are made apparent through their intrinsic physical beauty and elegance.

The Yu Mangs are the guardians of the Wing race. They utilize wooden equipment like bows, crossbows and arrows, and other long-range weapons and some limited magic skills to ward off attackers and would-be enemies. They are known to be fierce defenders and warriors as well as excellent archers.

 

Attack Type:  Long Ranged Attacks

Weapon Type: Bow / Crossbow / Slingshot

 

Skills:

 

Skill Name Required Cultivation Description
Aim         Steadfast Through careful aim, the character can unleash a more powerful attack,
charging for 3.2 seconds increases damage to a max of 300% Atk.

Use requires 1 arrow or missile.

True: Charge damage increased to a max of 500% Atk.
Dark: Maximum required Charge time decreased by 0.5 seconds.

Blazing Arrow      Steadfast All regular attacks gain 40 % base
Atk in fire damage for 10 minutes.

Activating this skill will break you out of Stealth.

True: Damage bonus increased to 60%.
Dark: Attacks gain 70% bonus Fire damage after activation.

Running Fire      Steadfast An agile shot with one’s weapon, causing
base Atk plus 908.4 in physical damage.

Use requires 1 arrow or missile.

True: Gains 10 vigor when skill is used.
Critical rate increased by 20% for 10 sec.
Dark: 50% to increase ASpd of regular attacks by 30% for 6 seconds.

Flight Mastery Cunning Increases flight speed by 2.
Glacial Arrow   Cunning Shoots an arrow of ice at a target, inflicting base Atk plus 1381.1 in physical
damage and for 5 sec. target’s movement is reduced by by 50%

Use requires 1 arrow or missile.
Use requires 25 vigor.

True: Physical damage is converted into Water damage.
Dark: 20% chance of costing 0 and gaining 25 vigor.

Falling Thunder      Cunning Hits a target with the speed of thunder,
causing base Atk plus 2214.9 in metal damage.

Use requires 1 arrow or missile.

True: 25% chance to gain 20 vigor.
Dark: Cooldown time increased by 2 seconds, but attack does not miss.

Wing Barrier Cunning By concentrating on his inner power, the character creates a mystic shield that
absorbs 810 damage for 20 seconds. Upon activation, the character may
gain 64 MP every 3 seconds, up to a maximum of 6 times.

Use requires 45 vigor.

True: Damage absorbed increased to 1250.
Dark: Lasts up to 30 seconds, and recover MP up to 10 times.

Hundred Paces    Cunning Range of all missile attacks is increased by 10 meters

True: Range increase raised to 14 meters.
Dark: Range attack Accuracy increased by 10%.
Range attack Critical rate increased by 1%.

Darting Serpent   Attuned Fires a venom-coated missile at a target, causing base
Atk power in damage. Target is also poisoned, suffering
3109.1 additional wood damage for 15 seconds.

Use requires 1 arrow or missile.

True: Each tick of poison damage also reduces target’s MP by 300.
Wood damage over time increased by 35%.
Dark: Total damage over time duration decreased by 3 sec.

Repulse Arrow Attuned A swift attack with one’s weapon, causing base Atk
plus 1864.6 in Physical damage.
Non-player targets are knocked back 12 m.

Use requires 1 arrow or missile.

True: Cooldown time reduced by 2 seconds.
Dark: 33% chance of gaining 30 vigor on a successful hit.

Sheath of Feathers   Attuned By using his wings, the character creates a cloak around his allies,
raising their evasion by 35% for 30 minutes. For 600 seconds
allies receive a 15% boost to speed. This speed boost is not cumulative with other speed increases.

True: Increased evasion duration raised to 60 minutes.
Speed increase duration increased to 15 minutes.
Dark: Evasion increase raised to 50%, and MSpd increase raised to 20%.

Wing Strike    Attuned Uses the character’s wings to batter an opponent,
doing base Atk plus 2098.3 in physical damage.

True: Casting and cooldown time both reduced by 1 second.
Dark: 25% chance to reduce target’s MSpd by 50% for 5 seconds.

Wailing Sky   Lucid A sudden lightning strike incapacitates a target, inflicting base
Atk power plus 2214.9 in metal damage and lowering
target’s metal defense by 50% for 15 seconds.

Use requires 1 arrow or missile.
Use requires 30 vigor.

True: Duration of Metal Def reduction increased by 10 sec.
Dark: 10% chance of Blinding target for 3 seconds.

Binding Arrow Lucid By infusing one’s strength into one’s weapon, the character shoots
a missile that does base Atk plus 3469.5 in physical damage
and paralyzes target for 8 seconds.

Use requires 1 arrow or missile.
Use requires 1 Chi.

True: 25% chance of Sealing target’s attacks for 5 seconds.
Dark: 25% chance to Paralyze target for 3 seconds.

Piercing Arrow Lucid A ruthless attack that seriously wounds a target,
dealing base Atk in damage and causing bleeding.
Target suffers 4571.4 additional physical damage for 15 seconds.

Use requires 1 arrow or missile.

True: Total damage over time duration decreased by 3 sec.
Dark: Gain 100 HP during each damage tick of target’s Bleeding effect.

Bow Mastery       Lucid All missile attacks gain 60% additional damage.

True: Damage bonus increased by 90%.
Dark: Range attack Critical rate increased by 1%.

Impact Arrow     Enigmatic A fierce attack with one’s weapon,
causing base Atk plus 1761.3 in physical damage.
90% chance to Stun target for 3 seconds.

Use requires 1 arrow or missile.

True: Duration of Stun effect increased by 1.5 sec.
Dark: Critical rate increased by 10% for 10 seconds.

Wing Sweep      Enigmatic Uses the character’s wings to batter all enemies within 8 m.,
causing base Atk plus 2844.8 in physical damage.
Non-player targets are knocked back 9 m.

True: 20% chance of gaining 50 vigor.
Dark: Chance to cast Lv. 5 Wing Barrier on self on a successful hit.

Thunderclap     Enigmatic A crash of thunder strikes down all targets within
a 8 meter radius, causing base Atk plus
3354.4 in metal damage.

Use requires 2 arrow or missile.

True: Cast time reduced by 0.5 seconds, cooldown reduced by 1 second.
Dark: Damage increased by 800.

Splintering Arrow Forbidding Fires a missile that detonates in midair, damaging all targets within a 6-meter radius.
Targets suffer base Atk power plus 2901.5 in physical damage,
and have their maximum health reduced by 16% for 30 seconds.

Use requires 1 arrow or missile.

True: Target’s maximum health reduced by 20%.
Dark: Increases critical rate by 10% for 15 seconds.

Lethal Arrow   Forbidding An extraordinary attack dealing heavy damage. Target suffers
100% Atk plus 4986.6 in physical damage.

Use requires 1arrow or missile.

True: Enemies near the target take the same damage.
Dark: Damage increased by 500 cooldown time decreased by 2 seconds.

Claws of Heaven Sinister Summons an incarnation of Heaven’s
wrath to descend on an enemy.
Target suffers Base Atk plus 11151.2 in metal damage
and has movement reduced by 30% for 30 seconds.

Use requires 1 arrow or missile.
Use requires 2 Chi.

True: Target’s MDtk is also reduced by 50% for the duration of the effect.
Dark: MSpd reduction effect increased to 80%.

Arrowstorm    Sinister By channeling all energy into one’s weapon, the character shots
an endless stream of arrows into the sky, raining death on all enemies.
Every second consumes 540 mana. All enemies within a 12 meter
radius suffers damage equal to 200% Atk plus 4585.6 in physical damage.
Skill ends when mana is exhausted or until manually cancelled (cancel or ESC).

Use requires 3 arrow or missile.
Use requires 2 Chi.

True: Damage increased by 33% during Arrowstorm.
Dark: Interval between damage ticks decreased by 0.5 seconds.

Soaring Eagle Sinister Using his reserves of vigor, the character fortifies his being,
becoming immune to all status ailments, improving movement
by 30%, and reducing all damage taken by 30% for 15 seconds.
While casting this skill the character takes no damage.

Use requires 1 Chi.

Wind Walk     Mahayana A Yu Mang’s ability to maintain combat mobility through his wings.
Raises MSpd to maximum (15 m/s) and immunity to Movement-restricting negative buffs for 8 seconds.

Use requires 1 Chi.

Great Condor’s Blessing   Mahayana Receives the blessing of the Great Condor,
adding 1000% Evasion for 10 seconds.
Strafe Left Mahayana Instantly strafe 20 m. to the left.
Strafe Right Mahayana Instantly strafe 20 m. to the right.
Electromagnetic Field Mahayana The Yu Mang generates an electromagnetic field,
increasing Atk range by 6 m. and increasing
Crit rate by an average of 15% for 20 sec.
Critical rate increase is based on the Yu Mang’s Spirit.
Generates 4-8 charges.

For 10 sec. after casting, the Yu Mang regains 100 Vigor.

Use requires 2 Chi

Ultra Electromagnetic Field Mahayana The Yu Mang generates an ultra-electromagnetic field,
increasing Atk range by 6 m. and increasing
Crit rate by an average of 25% for 30 sec.
Critical rate increase is based on the Yu Mang’s Spirit.
Generates 5-9 charges.

For 10 sec. after casting, the Yu Mang regains 100 Vigor.

Use requires 2 Chi

Tranquil Tread Mahayana By becoming one with nature, the Yu Mang enters a Stealth state.
Stealth rating is increased by 31 and 50 MP is spent per second.
MSpd is reduced to 0.1 m/s while Tranquil Tread is active.
Activating Blazing Arrow or Burst skills will break this effect.
Mortal Shot Mahayana Strike all enemies 8 m. around the target with a deadly arrow,
causing 250% of base Atk plus 1500 in Physical damage.
All affected targets receive 20% less HP from all Healing spells,
30% less HP from Restorative potions 30 sec.
Furthermore, affected targets’ Amulet cooldown time is increased by 3 sec. for the same duration.

Use requires 3 rounds of ammo
Use requires 1 Chi

Sealing Shot Mahayana Fires a shot in a 25 m. line, sealing all enemies
in the area for 3 sec. and dealing 100% of Atk
plus 3200 in physical damage.

Use requires 3 rounds of ammo
Use requires 1 Chi

Blood Arrow Immortal or Demon Sacrifice blood in order to endow arrows with greater power.
Causes 150% of base Atk plus 4444 in Physical damage,
for 30 sec, reduces target’s Max HP by 18%, and
increases all damage received by the target by 25%
Target receives an additional 4444 plus 150% of base Atk
in Metal damage over 9 sec. This skill always hits.

Use requires 1 Arrow or Missile.

Use requires 1 Chi.

Vigor Explosion Immortal or Demon Instantly fills up all Chi bars.

 

 

PRIMAL SKILLS:

 

Skill Required Cultivation Description
Ω Kiss of the Snake Diabolic Shoot your enemy with an envenomed shot, dealing base physical damage plus 5266. Poisons the target for 6 seconds, dealing an additional 600% of weapon damage as Wood damage.
Costs 1 unit of ammo.
Dark: reduces the poison duration to 6 seconds.
Ω Feather Armageddon Diabolic Turn your feathers into razor-sharp projectiles, launching them at all enemies within 10 meters. Deals base physical damage plus 6499 physical damage and knocks targets back 9 meters.
Dark: also grants you a Level 5 Winged Shell.
Ω Winged Shell Diabolic Use the magic in your wings to shield yourself, absorbing up to 1500 damage for 30 seconds. Energizes you every 3 seconds, restoring 80 Mana.
Dark: increases the duration to 30 seconds.
Ω Frost Splash Infernal Fire 5 volleys at all enemies in front of you, dealing a total of base physical damage plus 850% of weapon damage. Each hit reduces the target’s speed by 80% and has a 20% chance to freeze the targets for 1.5 seconds. Frozen enemies are vulnerable, increasing incoming damage by 30%. Each hit has a chance to trigger special weapon effects. Deals full damage regardless of range.
Costs 1 unit of ammo.
Dark: deals 850% of weapon damage.
ɸ Kiss of the Snake Sublime Shoot your enemy with an envenomed shot, dealing base physical damage plus 5266. Poisons the target for 9 seconds, dealing an additional 630% of weapon damage as Wood damage.
Costs 1 unit of ammo.
True: increases poison damage by 30%.
ɸ Feather Armageddon Sublime Turn your feathers into razor-sharp projectiles, launching them at all enemies within 10 meters. Deals base physical damage plus 6499 physical damage and knocks targets back 9 meters.
True: increases gained Chi to 25.
ɸ Winged Shell Sublime Use the magic in your wings to shield yourself, absorbing up to 1800 damage for 20 seconds. Energizes you every 3 seconds, restoring 80 Mana.
True: absorbs up to 1800 damage.
ɸ Frost Splash Enlightened Fire 5 volleys at all enemies in front of you, dealing a total of base physical damage plus 750% of weapon damage. Each hit reduces the target’s speed by 80% and has a 25% chance to freeze the targets for 1.5 seconds. Frozen enemies are vulnerable, increasing incoming damage by 30%. Each hit has a chance to trigger special weapon effects. Deals full damage regardless of range.
Costs 1 unit of ammo.
True: increases the freeze chance to 25%.

 

Homestead Skills:

 

Skill Required Cultivation Description
Σ Strafe Left Mahayana Instantly jump 20 meters to your left, and become
immune to movement-impairing effects for 3 seconds seconds.
Σ Strafe Right Mahayana Instantly jump 20 meters to your right, and become
immune to movement-impairing effects for 3 seconds seconds.
♐ Spirit of Yu Mang Mahayana Channel dark energy from the ancient Yu Mang into your bow to shoot your
enemy with black lightning, dealing base physical
damage plus 100% of weapon damage plus 7458 as
Metal damage. Increases your Atk Penetration
by 3000for 5 seconds and grants you immunity to
movement-impairing effects for 10 seconds.

Randomly activates ΔRunning Fire, ΔFalling Thunder or ΔAim.

Costs1 unit of ammo.
The activated skill deals an additional 500% of weapon damage.

Ω Dark Falling Thunder Diabolic Charge your ammunition with a bolt of lightning, dealing base physical damage plus 150% of weapon damage plus 7588 as Metal damage.

Costs 1 unit of ammo.

Demon version increases the cooldown by 2 seconds, but never misses.

Ω Dark Wailing Sky Diabolic Shoot your enemy with the fury of a thunder clap, dealing base physical damage plus 100% of weapon damage plus 9020 as Metal damage.
Deafens the target, reducing Metal Resistance by 80% for 15 seconds.

Costs 1 unit of ammo.
Costs 30 Vigor.

Demon version has a 10% chance to paralyze the enemy for 3 seconds.

Φ True Falling Thunder Sublime Charge your ammunition with a bolt of lightning, dealing base physical damage plus 150% of weapon damage plus 7588 as Metal damage.

Costs 1 unit of ammo.

Immortal version has a 25% chance to generate an additional 20 Vigor.

Φ True Wailing Sky Sublime Shoot your enemy with the fury of a thunder clap, dealing base physical damage plus 100% of weapon damage plus 9020 as Metal damage.
Deafens the target, reducing Metal Resistance by 80% for 25 seconds.

Costs 1 unit of ammo.
Costs 30 Vigor.

Immortal version reduces Metal Resistance for 25 seconds.