They can disappear at will, and employ their stealth to deal explosive damage to their opponents.
Xi Shou’s are the only melee class that increases their strength with their dexterity

Attack Type: Melee

Weapon Type: Dagger

Xi Shou

SkillChannelCastCooldownChi costBefore AdjustmentAfter Adjustment
True Tidal Mind
Dark Tidal Mind
0.11.6120-10Increases your chance to resist negative status effects by 60% and
chance to resist damage by 35%, lasts for 60 seconds.

Tidal Mind: Has 66% chance to resist negative status
Tidal Mind: Has 40% chance to resist damage
Upgrade True Tidal Mind and Dark Tidal Mind to Ex Tidal Mind

Channel: 0.1 seconds
Cast: 0.9 seconds.
Cooldown: 120 seconds
Chi Gained: 10

Increases your chance to resist negative status effects by
60% and chance to resist damage by 35%, lasts for 60 seconds.

Golden Glyph: Gain 1/2/3/4 Hit Charge
Verdant Glyph: Remove Damage dodge, has a 100% chance to resist effects, lasts for 25/30/35/40 seconds
Sanguine Glyph: Remove original effects. Invincible for 4/6/8/10 seconds
Argent Glyph: Generates 15/20/25/30 Chi after use.
Ex Shadow StepInstant1510Step through the shadows, instantly moving to the target's location and freezing them for 1 second.
Unavailable in certain areas.

Golden Glyph: Costs 40 Chi, freezes for 2 seconds, generates 10/20/30/40 Chi

Verdant Glyph: Costs 40 Chi, freezes for 2 seconds, consumes all Hit Charges, each Hit Charge increases 1 second of freeze time, generates 10/20/30/40 Chi

Ethereal Glyph: Costs 40 Chi, freezes for 2 seconds, consumes all Hit Charges, each Hit Charge has a 17% chance to paralize the target for 1 second, generates
10/20/30/40 Chi

Sanguine Glyph: Costs 40 Chi, freezes for 2 seconds, consumes all Hit Charges, each Hit Charge costs 10 Chi, generates 10/20/30/40 Chi

Argent Glyph: Costs 40 Chi, freezes for 2 seconds, consumes all Hit Charges, each Hit Charge a 17% chance to activate Stealth, generates 10/20/30/40 Chi.
Costs 0 Chi to cast

Golden Glyph: Freezes for 2 seconds, generates 5/10/15/20 Chi
Verdant Glyph: Cooldown 14/11/8/514/11/8/5 seconds
Ethereal Glyph: Paralizes for 1 second, generates 5/10/15/20 Chi
Sanguine Glyph: Freezes for 2 seconds, gaines 2 Hit Charges, Cooldown 30/25/20/15 seconds
Argent Glyph: Freezes for 2 seconds, costs all Hit Charges, each Hit Charge a 17% chance to activate Stealth, generates 5/10/15/20 Chi.
Ex Venom Slash0.40.93030Deals Physical Damage to enemies in front of you and poisons them, deals Wood Damage in 30 seconds.

Ethereal Glyph: Consumes all Hit Charges, each Hit Charge deactivate enemies' Helmets for 0.6/0.9/1.2/1.5 seconds
Ethereal Glyph: Deactivate enemies' Helmets for 2/4/6/8 seconds
Ex LifeStraggler01.41.4-10Thrust twice into your enemy, dealing base physical damage. Reduces the target's Attack Rate by 125% for 30 seconds.
Lowers the target's maximum Health by 10% for 10 seconds. Gains 1 Hit Charge.

Golden Glyph: Removes Attack Rate increase and Maximum HP decrease, plus 240%/360%/480%/600% of weapon damage
Verdant Glyph: Removes Attack Rate increase and Maximum HP decrease, gains 2 Hit Charges, plus 120%/180%/240%/300% of weapon damage
Ethereal Glyph: Reduces Attack Rate by 180%/220%/260%/300%
Sanguine Glyph: Cooldown changes to 1 second. Removes Attack Rate increase and Maximum HP decrease, plus 10%/40%/70%/100% of weapon damage
Argent Glyph: Removes Attack Rate increase and Maximum HP decrease, consumes all Hit Charges, plus 240%/360%/480%/600% of weapon damage,
each Hit Charge increases 40%/60%/80%/100% of weapon damage
Thrust twice into your enemy, dealing base physical damage. Lowers 50% of targets' gear value. Gains 1 Hit Charge.

Golden Glyph: Removes Defense-breaking Effect, plus 240%/360%/480%/600%of weapon damage
Verdant Glyph: Removes Defense-breaking Effect, gains 2 Hit Charges, plus 120%/180%/240%/300% of weapon damage
Ethereal Glyph: Lowers 60%/70%/80%/90% of targets' Physical Defense
Sanguine Glyph: Cooldown changes to 0.7 seconds, removes Magic Defense Effect, deals 85%/90%/95%/100% of base physical damage
Argent Glyph: Removes Defense-breaking Effect, consumes all Hit Charges, plus 240%/360%/480%/600% of weapon damage,
each Hit Charge increases additional 40%/60%/80%/100% of weapon damage
True Thirst for Blood
Dark Thirst for Blood
1.82.415-10Empowers all allies within 10 meters. While empowered, the targets will be healed for 2% of all damage dealt by their melee attacks. Lasts 60 minutes.
Bloodpaint: Healing increases to 3%.
BIoodpaint: Self Dodge increases by 50%, lasts for 18 seconds
Empowers all allies within 10 meters. While empowered, the targets will be healed for 2% of all damage dealt by their melee attacks.
Increases your damage against non-player targets by 20%. Lasts 60 minutes.
Divine0.42.530200Stuns the target for 6 seconds, dealing Physical Damage. Sanguine Glyph: Consumes all Hit Charges, each Hit Charge stuns for additional 1 second, increasing damage by
120%/130%/140%/150%
Sanguine Glyph: The first cast only, dealing 50% of base attack plus 190% of weapon damage plus 3749. Consumes all Hit Charges.
Each Hit Charge stuns for additional 1 second, increasing damage by 120%/130%/140%/150%