Tournament Schedule:

DAY 1

  • Event Date: July 18, 2015
  • Attendance Registration : 11:00AM
  • Start of Tournament:

DAY 2

  • Event Date: July 19, 2015
  • Attendance Registration : 11:00AM
  • Start of Tournament:
Table 1. List of Cafes for Online Tournament

 Semi Finals Cafe

Registration Guidelines:

All team captains must submit a CLEAR scanned back-to-back copy of all of the members VALID ID at pwsociety@levelupgames.ph for identity verification purposes. Subject of e-mail should be “[PW] Playpark All Stars 2015 Semi Finals – Team Name”. All the aforementioned requirements should be submitted on or before July 14, 2015 otherwise, participants will not be allowed to participate in the tournament.

All semi-finalists will be sent an e-mail informing them of the address of the venue and the contact details of the assigned tournament marshal in the area.

Teams are required to coordinate with the Playpark Regional game marshal in-charge of the event, for any updates of the semi-finals.

All participants must register for attendance and present their VALID IDs (for identity verification purposes) at the event venue on or before 12:00NN of Day 1 and Day 2.

Please be on time, late teams will be sanctioned to penalties imposed by the game marshal. The penalty could be one of the following:

  • Disqualification on the tournament
  • 1-game penalty for the team (1 automatic loss)

A single team must compose of 5 members; one member should be the team captain to represent the team. A team with less than 5 members will not be allowed to participate in the semi-finals online tournament. Once registered, the line up cannot be changed.

If any of the participants does not present himself/herself for the battle once called by the facilitator, the team is automatically disqualified.

 

PLAYER’S RESPONSIBILITY AND GUIDELINES

  • Teams must designate a Team Captain who will handle all decisions and communications for the team. Field Marshals will consider decisions made by the team captain as final for the entire team.
  • Setup period before the actual match is five (5) minutes ONLY.
  • Players who fail to take advantage of the five (5) minute setup time must begin playing with whatever configuration and character setup they are left with. No time extension for the setup will be given.
  • Substitutions are not allowed except at the PCW Championships, and only if the team provides a valid reason and other requirements to support their claim. The provided reason and documents are still subject to the tournament committee’s approval.
  •  For example, in case of health reasons, the player must provide a medical certificate and other documents that will support their claim.
  • The substitute must be within Metro Manila area or within the team’s area.

Disqualification Rules

If two (2) or more members fail to arrive at the venue for their scheduled match, the present complete team will be declared as the automatic winner.

Intentional disconnection (ALT F4/Manual DC) will lead to the forfeiture of the match.

Players are expected to behave in a respectful and sportsmanlike manner at all times. Teams/members of the team exhibiting unruly conduct will be disqualified, handing the opposing team the match.

The team captain or a duly authorized representative must attend the designated player’s briefing for the PCW Finals tournament.

FOULS:

  • Zoning Foul – This is defined as moving your character in an unauthorized area or refusing to follow move orders issued by the GM in-game.
  • Skill Foul – This is defined as using skills in the tournament area before the countdown by the head marshal.
  • Striking Foul – This is defined as striking any of the GMs in game.
  • Technical Foul – This is defined as engaging in any behavior that is unsportsmanlike and includes excessive profanity or violence against property or individuals including the marshals.

Players are not allowed to abandon their terminals without the marshal’s approval. Teams with at least one (1) member who abandoned their terminal without the marshal’s approval will be disqualified and are not eligible to claim any prizes from the tournament.

Employees, suppliers and service providers of Playpark Inc. and their relatives up to the second degree of consanguinity are disqualified from joining any stage, including the finals, of Playpark All Stars and any of its sub-tournaments. This also includes the use of characters they own and accounts they maintain.

Playpark Inc. has the right to disqualify and replace the team that failed to submit all PCW tournament requirements. Playpark Inc. has the right to hold and not give all prizes of disqualified teams.

Tournament Mechanics (Day 1):

Each team will be facing off with others team from the participants pool in their respective regions – Luzon, Visayas and Mindanao.

Displayed below is the tournament tree. Matches within the brackets will be drawn randomly during the day of the Semi Finals (Day 1).

Figure 1 Perfect World Dynasty Wars Tournament Tree

tree_pw1

The tournament will be hosted on the SERPENT Server.

All matches will be 5 VS 5 team elimination. Please see the Point System below for match scoring.

The match duration is 300 seconds (5 minutes).

  • Players have 2 minutes to resupply between matches.
  • For Visayas and Mindanao Teams, the first team to get 2 wins (Best of Three) will move on to the next round.
  • For the Luzon bracket (all teams will play on the same i-café), teams will be using a round robin format.
  • Order of matches will be as follows:
  1. Round 1 – MM vs. Pasay
  2. Round 2 – Pasay vs. QC
  3. Round 3 – QC vs. MM
  • Team that scores 2-0 will advance in the next round.
  • In case of a tie, winning team will be based on the fastest wipe out to be recorded by the Game Marshal.

The winning teams in each region – Luzon, Visayas, and Mindanao – will become the three Dynasty Wars representative in the Phoenix Council Wars 2015 Final 8 Online Eliminations.

Tournament Mechanics (Day 2):

Each team will be facing off with other tournament champions from the different tournaments of PCW 2015 – Dynasty Wars, Jade Warlords, and Territorial Warlords.

Displayed below is the sample tournament tree. Team will receive a number randomly drawn during the day of the Semi Finals (Day 2).

Figure 2 Perfect World Phoenix Council Wars Tournament Tree

 tree_pw2

The tournament will be hosted on the SERPENT Server.

All matches will be 5 VS 5 team elimination. The match duration is 300 seconds (5 minutes).

Players have 2 minutes to resupply between matches.

Match-ups will be determined on the spot and will be shuffled through challonge.com

The final 2 winning teams will become the finalists for the Playpark All Stars Phoenix Council Wars 2015 Championship on August 1, 2015 at SM North EDSA Cyberzone.

Tournament Maps:

Soaring-Sky Arena; or Rumbling-Cloud Arena

Soaring Sky

Limitations:

  • Players will be provided with pre-generated characters at the tournament venue.
  • The team may select from the ten available classes – Wu Xia, Fa Shih, Yao Shou, Yao Jing, Yu Mang, Yu Ling, Xi Shou, Wu Shih, Jian Ling and Hun Ling, to fill out their roster of five (5) members.
  • Job class selections CANNOT be repeated. You may have up to one (1) team members representing any given Job class. Non-combat pets, flight devices and mounts will not be allowed.
  • For each tournament venue, a player cannot change his/her chosen character job. For example, at a Cebu tournament, a player has chosen the Yu Mang character. This player must use a Yu Mang character throughout the tournaments in that Cebu event.
  • Yao Jing characters will be supplied with a Titan pet.
  • Players can use Skill Macros.
  • Amulets, Hierograms, Potions and Pills will all be made available to the players.

Setup:

The GM facilitator will log on the accounts containing the characters the team will use for the pre-match setup.

Players have 5 minutes with which to assign macros and skill hotkeys and set equipments.

Players are not allowed to change the default key bindings.

Each character will be assigned a fixed amount of Potions, Pills and Amulet/Hierograms. Players will be responsible for managing their supplies until the end of the day’s tournament.

Participants are not allowed to buff until the buffs up time is declared inside the arena. If there are buffs originating from a character and not on your team, you will be penalized with a foul for each character with an illegal buff. The match will also be restarted if the illegal buffs are discovered before the match starts or the gates open.

Each character will have:

Stats/Resources

  • Level of 101
  • 2,000,000,000 Soul
  • All Heaven/Hell, DES/CoE and Song of Shadow skills.

Equipment

  • +12 Rank 9 Weapon [Stone of Penetration – 2 Slots]
  • +12 Rank 9 Weapon [Rampart Stone – 2 Slots]
  • +12 Rank 9 Weapon [Terra Soul Stone – 2 Slots]
  • +12 Rank 9 Weapon [Arctic Soul Stone – 2 Slots]
  • +12 Rank 9 Weapon [Dragon Soul Stone – 2 Slots]

Wu Xia characters will also have the following weapons in Storage:

  • +12 Rank 8 Weapon Set [Stone of Penetration – 2 Slots]
  • +12 Rank 8 Weapon Set [Rampart Stone – 2 Slots]
  • +12 Rank 8 Weapon Set [Terra Soul Stone – 2 Slots]
  • +12 Rank 8 Weapon Set [Arctic Soul Stone – 2 Slots]
  • +12 Rank 8 Weapon Set [Dragon Soul Stone – 2 Slots]
  • +10 Rank 9 Armor (Upper, Lower, Arm and Foot) [Stone of Penetration – 4 Slots]
  • +10 Rank 9 Armor (Upper, Lower, Arm and Foot) [Rampart Stone – 4 Slots]
  • +10 Rank 9 Armor (Upper, Lower, Arm and Foot) [Terra Soul Stone – 4 Slots]
  • ★★Rank 9 Set Baldric (Cannot be upgraded)
  • ★★The Ninth Ring (Cannot be upgraded)
  • ★★Level 8 Rank Badge (Cannot be upgraded)
  • +10 ★Wings of Pegasus [Stone of Penetration – 4 Slots]
  • +10 ★Wings of Pegasus [Rampart Stone – 4 Slots]
  • +10 ★Wings of Pegasus [Terra Soul Stone – 4 Slots]
  • +10 ★Wings of Pegasus [Arctic Soul Stone – 4 Slots]
  • +10 ★Wings of Pegasus [Dragon Soul Stone – 4 Slots]
  • +10 ★Moonstruck Windy Mantle (+7 Stats) [Stone of Penetration – 4 Slots]
  • +10 ★Moonstruck Windy Mantle (+7 Stats) [Stone of Resilience – 4 Slots]
  • +10 ★Moonstruck Windy Mantle (+7 Stats) [Terra Soul Stone – 4 Slots]
  • +10 ★Moonstruck Windy Mantle (+7 Stats) [Arctic Soul Stone – 4 Slots]
  • +10 ★Moonstruck Windy Mantle (+7 Stats) [Dragon Soul Stone – 4 Slots]
  • +10 ★Moonstruck Silent Mantle (+7 Stats) [Stone of Penetration – 4 Slots]
  • +10 ★Moonstruck Silent Mantle (+7 Stats) [Stone of Resilience – 4 Slots]
  • +10 ★Moonstruck Silent Mantle (+7 Stats) [Terra Soul Stone – 4 Slots]
  • +10 ★Moonstruck Silent Mantle (+7 Stats) [Arctic Soul Stone – 4 Slots]
  • +10 ★Moonstruck Silent Mantle (+7 Stats) [Dragon Soul Stone – 4 Slots]
  • +10 Reborn Holy-Moon Helmets (+8 Stat) [Stone of Penetration – 4 Slots]
  • +10 Reborn Holy-Moon Helmets (+8 Stat) [Rampart Stone – 4 Slots]
  • +10 Reborn Holy-Moon Helmets (+8 Stat) [Terra Soul Stone – 4 Slots]
  • +10 Reborn Holy-Moon Helmets (+8 Stat) [Arctic Soul Stone – 4 Slots]
  • +10 Reborn Holy-Moon Helmets (+8 Stat) [Dragon Soul Stone – 4 Slots]
  • 2 +10 ★Wild Frost Symbols
  • 2 +10 ★Wild Preservation Symbols
  • +10 ★★Cube of Fate Sigil Gamma (Def)
  • +10 ★★Cube of Fate Sigil Gamma (MDef)
  1. Void Mirror –
  2. Thirteen Guardians –
  3. Midnight Song –
  • +10 ★★Warsong Rampart Gamma
  • +10 ★★Warsong Jade Locket Gamma
  • 1 Autumn (Lv. 100, 100/100 Random Attributes, max Willpower, 100 INT and 90+ CON Stats)
  • Wind Dancing
  • Absolute Barrier
  • Perma Frostbolt
  • God’s Path
  • Might of Oaks
  • Stability Chant
  • Curse of silent
  • Stasis

Consumables – All located in the Bank once used up

  • Platinum Amulet (1 Equipped)
  • Platinum Hierogram (1 Equipped)
  • Secret Lifeblood Powder (HP Potion – Recover 1260 HP over 6 sec.)
  • Secret Serenity Water (MP Potion – Recover 1275 MP over 6 sec.)
  • Secret Nine-Dragon Powder (Rejuvenation Potion – Recover 1360 HP and 1360 MP instantaneously)
  • Samsara Plate (Pill – Recover 60% of max HP and MP instantaneously)
  • Soul Abstention Tablet (Pill – Casts Dispel on self. Cannot be used while incapacitated.)
  • Medicine of Impolarity (Pill – Immunity to effects that will restrict your Movement or control for 20 sec. Cannot be used while incapacitated.)
  • Jade-Inlaid Gold (Pill – Gain 1 Chi)

Ground Rules:

Note: Do not forget to activate PVP mode (Turn off safe mode) and uncheck the relevant “PVP only” boxes. You can also change the “Buff Only” settings to suit your play style.

Players will be traded an entrance ticket prior to their match. If a character cannot receive the entrance ticket via trade, that character will not be allowed to enter the arena. Team leader is responsible for the distribution of team members’ tickets.

Players will enter their side of the arena by speaking with the Wolf Cub NPC.

Once all players have entered the arena, the GM will activate the buff timer. Players will have 120 seconds to buff up.

After the 120 second buff period, the barriers will go down, and the match will begin.

Once the match begins, both teams will have 300 seconds (5 minutes) to eliminate the opposing team. If both teams still have surviving members after 300 seconds (5 minutes), the “Time Over” signal will be given.

Players can’t use resurrection skills and Revival Scrolls in the arena. A team will be given 1 foul for every Revival Scroll discovered on a team member upon entering the Arena. If this fact is discovered immediately after the team of the offending character wins a round, the results of that round will be declared null and void.

Once the Time Over signal is given, players must immediately take their hands off the mouse and keyboard, except to perform the actions in the next item.

Players who have an opponent targeted when the Time Over signal is given must cancel their action and move away from any opponents before taking their hands off the mouse and keyboard (Press the Esc button three times). A player has 5 seconds to comply with this rule. Failure to comply will result in one (1) foul assigned per offending team member.

Point System:

  • A point is scored if a team wipes out the opposing team within the time limit.
  • A point is scored if a team has more surviving members after the time is up.
  • The first team to receive 2 points wins, and advances to the next round.
  • If both teams have the same number of surviving members after time is up, the match will end in a tie.
  • In the case of a tie, both teams will receive 1 point, with the following exception:
  • If a tie will result in both teams receiving 2 points, both teams will instead fight a Sudden Death match.

Sudden Death Match:

The Sudden Death match duration is 120 seconds (2 minutes).

The first team to kill a member of the opposing team wins the Sudden Death match and will receive 1 point.

If neither team manages to kill a member of the opposing team within 120 seconds (2 minutes), the result of the match will be decided with a coin toss.

Additional Rules:

  • Fouls are accumulated throughout the Phoenix Council Wars tournament, and will not be reset. Fouls earned during the Dynasty Wars leg will be carried on to the Final 8 and the Grand Finals. If the members of a team commit a total of 3 fouls over the course of the tournament, the team will automatically be disqualified from the tournament.
  • Teams who do not have an opponent will advance automatically.
  • If issues arise that are not covered by the existing rules, the Tournament Judge or PW GM team will decide on that matter. GMs decision is always final.
  • Only if there are 3 or more players have been disconnected will the match be stopped. The match will then be continued after the connection stabilizes with the remaining time and DPs from the time the match was stopped.

General Rules

Once the team’s line-up has been registered, it can no longer be changed.

Engaging in any behavior that is unsportsmanlike and includes excessive profanity or violence against property or individuals including the marshals is not allowed and will be sanctioned with a disqualification on the player.

Players who argue with or fail to follow the instructions of the Tournament officials are subject to the appropriate penalties as dictated by the severity of the case.

Participants must follow the rules interpretations and guidelines set forth by the Tournament Committee, the Tournament Director, the head judge, and other tournament officials.

The decision of the Referees, Game Masters, Game Marshall and Tournament Director IS FINAL.

Some rules are subject to change without prior notice by the tournament officials.

Technical issues encountered during the event will be assessed by the Field Marshal(s). Only major technical problems will merit game suspension and/or restart at the discretion of the Field Marshal.

Players who argue with or fail to follow the instructions of the Tournament Director, head judge or other tournament officials are subject to the appropriate penalties as dictated by the severity of the case.

Playpark Inc. and/or officials of the Playpark All Stars Tournament Committee shall reserve the right to suspend or ban a player or clan without prior notice for any reason deemed necessary.

Participants must follow the rules interpretations and guidelines set forth by the Tournament Committee, the Tournament Director, the head judge, and other tournament officials.

The decision of the Referees, Game Masters, and tournament officials IS FINAL.

 

PlayPark All Stars Semi-Final Prizes

Dynasty Warlord’s Prize (For the 3 Champions – Luzon, Visayas, Mindanao)

  • 50,000 Fame for each of the five (5) registered characters. Non-transferrable.
  • 5,000 Immortal Stones
  • 250 Sigil Sharp Blade
  • 500 Token of the Defender

*All “any of five (5) characters” prizes must be given to characters in different accounts. Under no circumstances will a game account (game username) receive each type of prize more than once.

Example: A game account can receive 50,000 Fame and 10,000 Gold but not 50,000 Fame and 50,000 Fame.

Phoenix Council Wars 2015 Finals Prizes (Final Four Teams of PWC 2015)

  • 35 Xia Feng Command Swords
  • 5 Honor and Glory Badges
  • Eligibility to join the 2015 Phoenix Council Wars Finals.
  • 25,000 Fame for each of the five (5) registered characters. Non-transferrable.

All characters under a single account are only eligible for one (1) Fame reward and one (1) Gold reward from the Warlord’s prize. Under no circumstances may characters under a single account earn more than one Fame reward and one Gold Reward.

Characters under an account registered for a Dynasty Warlord team cannot be a recipient of a Fame reward or a Gold reward for the Territorial Warlord’s prize or the Jade Warlord’s prize.

All item rewards for the above prizes will be sent to the registered Team Captain.

In-game items will be awarded within 60 days from the date the winners are officially announced.

If a prize is not claimed within sixty (60) days after the end of the awarding period, the winner will forfeit his right to claim said prize. Please be sure to send all requirements and recipients before this period to avoid prize forfeiture. All submissions of prize recipients are final. No changes will be entertained. Be sure of your recipients before you submit the list.